|
5095 |
codeforces#P463A Caisa and Sugar
|
0 / 0 |
4 |
|
5094 |
codeforces#P463B Caisa and Pylons
|
0 / 0 |
3 |
|
5093 |
codeforces#P463C Gargari and Bishops
|
0 / 0 |
6 |
|
5092 |
codeforces#P463D Gargari and Permutations
|
0 / 0 |
6 |
|
5091 |
codeforces#P463E Caisa and Tree
|
0 / 0 |
7 |
|
5090 |
codeforces#P464A No to Palindromes!
|
0 / 0 |
5 |
|
5089 |
codeforces#P464B Restore Cube
|
0 / 0 |
7 |
|
5088 |
codeforces#P464C Substitutes in Number
|
0 / 0 |
7 |
|
5087 |
codeforces#P464D World of Darkraft - 2
|
0 / 0 |
10 |
|
5086 |
codeforces#P464E The Classic Problem
|
2 / 2 |
10 |
|
5085 |
codeforces#P465A inc ARG
|
0 / 0 |
3 |
|
5084 |
codeforces#P465B Inbox (100500)
|
0 / 0 |
3 |
|
5083 |
codeforces#P466A Cheap Travel
|
0 / 0 |
4 |
|
5082 |
codeforces#P466B Wonder Room
|
0 / 0 |
7 |
|
5081 |
codeforces#P466C Number of Ways
|
0 / 0 |
5 |
|
5080 |
codeforces#P466D Increase Sequence
|
0 / 0 |
7 |
|
5079 |
codeforces#P466E Information Graph
|
2 / 3 |
7 |
|
5078 |
codeforces#P467A George and Accommodation
|
1 / 1 |
3 |
|
5077 |
codeforces#P467B Fedor and New Game
|
0 / 0 |
3 |
|
5076 |
codeforces#P467C George and Job
|
0 / 0 |
5 |
|
5075 |
codeforces#P467D Fedor and Essay
|
0 / 0 |
9 |
|
5074 |
codeforces#P467E Alex and Complicated Task
|
0 / 0 |
8 |
|
5072 |
codeforces#P468A 24 Game
|
2 / 3 |
5 |
|
5073 |
codeforces#P468B Two Sets
|
0 / 0 |
7 |
|
5071 |
codeforces#P468C Hack it!
|
2 / 3 |
9 |
|
5070 |
codeforces#P468D Tree
|
1 / 1 |
10 |
|
5069 |
codeforces#P468E Permanent
|
0 / 0 |
10 |
|
5068 |
codeforces#P469A I Wanna Be the Guy
|
0 / 0 |
3 |
|
5067 |
codeforces#P469B Chat Online
|
0 / 0 |
4 |
|
5065 |
codeforces#P470A Crystal Ball Sequence
|
0 / 0 |
4 |
|
5064 |
codeforces#P470B Hexakosioihexekontahexaphobia
|
0 / 0 |
6 |
|
5066 |
codeforces#P470C Eval
|
0 / 0 |
6 |
|
5063 |
codeforces#P470D Caesar Cipher
|
0 / 0 |
6 |
|
5062 |
codeforces#P470E Chessboard
|
0 / 0 |
6 |
|
5061 |
codeforces#P470F Pairwise Sums
|
0 / 0 |
8 |
|
5060 |
codeforces#P470G Hamming Distance
|
0 / 0 |
8 |
|
5059 |
codeforces#P470H Array Sorting
|
0 / 0 |
8 |
|
5058 |
codeforces#P471A MUH and Sticks
|
0 / 0 |
3 |
|
5057 |
codeforces#P471B MUH and Important Things
|
0 / 0 |
4 |
|
5056 |
codeforces#P471C MUH and House of Cards
|
0 / 0 |
5 |
|
5055 |
codeforces#P471D MUH and Cube Walls
|
0 / 0 |
6 |
|
5054 |
codeforces#P471E MUH and Lots and Lots of Segments
|
0 / 0 |
10 |
|
5053 |
codeforces#P472A Design Tutorial: Learn from Math
|
1 / 1 |
3 |
|
5052 |
codeforces#P472B Design Tutorial: Learn from Life
|
0 / 0 |
4 |
|
5051 |
codeforces#P472C Design Tutorial: Make It Nondeterministic
|
0 / 0 |
4 |
|
5050 |
codeforces#P472D Design Tutorial: Inverse the Problem
|
2 / 27 |
6 |
|
5049 |
codeforces#P472E Design Tutorial: Learn from a Game
|
0 / 0 |
10 |
|
5048 |
codeforces#P472F Design Tutorial: Change the Goal
|
0 / 0 |
10 |
|
5047 |
codeforces#P472G Design Tutorial: Increase the Constraints
|
0 / 0 |
10 |
|
5046 |
codeforces#P474A Keyboard
|
1 / 1 |
3 |