|
9588 |
codeforces#P1957D A BIT of an Inequality
|
0 / 0 |
6 |
|
9587 |
codeforces#P1957E Carousel of Combinations
|
0 / 0 |
9 |
|
9586 |
codeforces#P1957F1 Frequency Mismatch (Easy Version)
|
0 / 0 |
10 |
|
9585 |
codeforces#P1957F2 Frequency Mismatch (Hard Version)
|
0 / 0 |
10 |
|
9584 |
codeforces#P1965A Everything Nim
|
0 / 0 |
4 |
|
9583 |
codeforces#P1965B Missing Subsequence Sum
|
0 / 0 |
6 |
|
9582 |
codeforces#P1965C Folding Strip
|
0 / 0 |
8 |
|
9581 |
codeforces#P1965D Missing Subarray Sum
|
0 / 0 |
10 |
|
9580 |
codeforces#P1965E Connected Cubes
|
0 / 0 |
10 |
|
9579 |
codeforces#P1965F Conference
|
0 / 0 |
10 |
|
9578 |
codeforces#P1966A Card Exchange
|
0 / 0 |
3 |
|
9577 |
codeforces#P1966B Rectangle Filling
|
0 / 0 |
3 |
|
9576 |
codeforces#P1967A Permutation Counting
|
0 / 0 |
(无) |
|
9575 |
codeforces#P1967B1 Reverse Card (Easy Version)
|
0 / 0 |
(无) |
|
9574 |
codeforces#P1967B2 Reverse Card (Hard Version)
|
0 / 0 |
(无) |
|
9573 |
codeforces#P1967C Fenwick Tree
|
0 / 0 |
(无) |
|
9572 |
codeforces#P1967D Long Way to be Non-decreasing
|
0 / 0 |
(无) |
|
9571 |
codeforces#P1967E1 Again Counting Arrays (Easy Version)
|
0 / 0 |
(无) |
|
9570 |
codeforces#P1967E2 Again Counting Arrays (Hard Version)
|
0 / 0 |
(无) |
|
9569 |
codeforces#P1967F Next and Prev
|
0 / 0 |
(无) |
|
9568 |
codeforces#P1968A Maximize?
|
0 / 0 |
(无) |
|
9567 |
codeforces#P1968B Prefiquence
|
0 / 0 |
(无) |
|
9566 |
codeforces#P1968C Assembly via Remainders
|
0 / 0 |
(无) |
|
9565 |
codeforces#P1968D Permutation Game
|
0 / 0 |
(无) |
|
9564 |
codeforces#P1968E Cells Arrangement
|
0 / 0 |
(无) |
|
9563 |
codeforces#P1968F Equal XOR Segments
|
0 / 0 |
(无) |
|
9562 |
codeforces#P1968G1 Division + LCP (easy version)
|
0 / 0 |
(无) |
|
9561 |
codeforces#P1968G2 Division + LCP (hard version)
|
0 / 0 |
(无) |
|
9560 |
codeforces#P1969A Two Friends
|
0 / 0 |
(无) |
|
9559 |
codeforces#P1969B Shifts and Sorting
|
0 / 0 |
(无) |
|
9558 |
codeforces#P1969C Minimizing the Sum
|
0 / 0 |
(无) |
|
9557 |
codeforces#P1969D Shop Game
|
0 / 0 |
(无) |
|
9556 |
codeforces#P1969E Unique Array
|
0 / 0 |
(无) |
|
9555 |
codeforces#P1969F Card Pairing
|
0 / 0 |
(无) |
|
9554 |
codeforces#P1970A1 Balanced Shuffle (Easy)
|
0 / 0 |
(无) |
|
9553 |
codeforces#P1970A2 Balanced Unshuffle (Medium)
|
0 / 0 |
(无) |
|
9552 |
codeforces#P1970A3 Balanced Unshuffle (Hard)
|
0 / 0 |
(无) |
|
9551 |
codeforces#P1970B1 Exact Neighbours (Easy)
|
0 / 0 |
(无) |
|
9550 |
codeforces#P1970B2 Exact Neighbours (Medium)
|
0 / 0 |
(无) |
|
9549 |
codeforces#P1970B3 Exact Neighbours (Hard)
|
0 / 0 |
(无) |
|
9548 |
codeforces#P1970C1 Game on Tree (Easy)
|
0 / 0 |
(无) |
|
9547 |
codeforces#P1970C2 Game on Tree (Medium)
|
0 / 0 |
(无) |
|
9546 |
codeforces#P1970C3 Game on Tree (Hard)
|
0 / 0 |
(无) |
|
9545 |
codeforces#P1970D1 Arithmancy (Easy)
|
0 / 0 |
(无) |
|
9544 |
codeforces#P1970D2 Arithmancy (Medium)
|
0 / 0 |
(无) |
|
9543 |
codeforces#P1970D3 Arithmancy (Hard)
|
0 / 0 |
(无) |
|
9542 |
codeforces#P1970E1 Trails (Easy)
|
0 / 0 |
(无) |
|
9541 |
codeforces#P1970E2 Trails (Medium)
|
0 / 0 |
(无) |
|
9540 |
codeforces#P1970E3 Trails (Hard)
|
0 / 0 |
(无) |
|
9539 |
codeforces#P1970F1 Playing Quidditch (Easy)
|
0 / 0 |
(无) |