|
30557 |
codeforces#P1237B
Balanced Tunnel
|
0 / 0 |
4 |
|
30558 |
codeforces#P1237C1
Balanced Removals (Easier)
|
0 / 0 |
5 |
|
30559 |
codeforces#P1237C2
Balanced Removals (Harder)
|
0 / 0 |
6 |
|
30560 |
codeforces#P1237D
Balanced Playlist
|
0 / 0 |
7 |
|
30561 |
codeforces#P1237E
Balanced Binary Search Trees
|
0 / 0 |
9 |
|
30562 |
codeforces#P1237F
Balanced Domino Placements
|
0 / 0 |
10 |
|
30563 |
codeforces#P1237G
Balanced Distribution
|
0 / 0 |
10 |
|
30564 |
codeforces#P1237H
Balanced Reversals
|
1 / 1 |
10 |
|
30565 |
codeforces#P1238A
Prime Subtraction
|
1 / 1 |
3 |
|
30566 |
codeforces#P1238B
Kill 'Em All
|
0 / 0 |
4 |
|
30567 |
codeforces#P1238C
Standard Free2play
|
0 / 0 |
5 |
|
30568 |
codeforces#P1238D
AB-string
|
0 / 0 |
6 |
|
30569 |
codeforces#P1238E
Keyboard Purchase
|
0 / 0 |
8 |
|
30570 |
codeforces#P1238F
The Maximum Subtree
|
0 / 0 |
8 |
|
30571 |
codeforces#P1238G
Adilbek and the Watering System
|
0 / 0 |
10 |
|
30572 |
codeforces#P1239A
Ivan the Fool and the Probability Theory
|
0 / 0 |
5 |
|
30573 |
codeforces#P1239B
The World Is Just a Programming Task (Hard Version)
|
0 / 0 |
9 |
|
30574 |
codeforces#P1239C
Queue in the Train
|
0 / 0 |
8 |
|
30575 |
codeforces#P1239D
Catowice City
|
0 / 0 |
9 |
|
30576 |
codeforces#P1239E
Turtle
|
2 / 4 |
10 |
|
30577 |
codeforces#P1239F
Swiper, no swiping!
|
0 / 0 |
10 |
|
30578 |
codeforces#P1240F
Football
|
0 / 0 |
10 |
|
30579 |
codeforces#P1242A
Tile Painting
|
0 / 0 |
5 |
|
30580 |
codeforces#P1242B
0-1 MST
|
0 / 1 |
6 |
|
30581 |
codeforces#P1242C
Sum Balance
|
0 / 0 |
9 |
|
30582 |
codeforces#P1242D
Number Discovery
|
0 / 0 |
10 |
|
30583 |
codeforces#P1242E
Planar Perimeter
|
0 / 0 |
10 |
|
30584 |
codeforces#P1243A
Maximum Square
|
1 / 1 |
3 |
|
30585 |
codeforces#P1243B1
Character Swap (Easy Version)
|
0 / 0 |
3 |
|
30586 |
codeforces#P1243B2
Character Swap (Hard Version)
|
0 / 0 |
5 |
|
30587 |
codeforces#P1244A
Pens and Pencils
|
1 / 1 |
3 |
|
30588 |
codeforces#P1244B
Rooms and Staircases
|
0 / 0 |
3 |
|
30589 |
codeforces#P1244C
The Football Season
|
0 / 1 |
7 |
|
30590 |
codeforces#P1244D
Paint the Tree
|
0 / 0 |
6 |
|
30591 |
codeforces#P1244E
Minimizing Difference
|
0 / 0 |
7 |
|
30592 |
codeforces#P1244F
Chips
|
0 / 0 |
8 |
|
30593 |
codeforces#P1244G
Running in Pairs
|
0 / 0 |
9 |
|
30594 |
codeforces#P1245A
Good ol' Numbers Coloring
|
0 / 0 |
3 |
|
30595 |
codeforces#P1245B
Restricted RPS
|
0 / 1 |
4 |
|
30596 |
codeforces#P1245C
Constanze's Machine
|
0 / 0 |
4 |
|
30597 |
codeforces#P1245D
Shichikuji and Power Grid
|
0 / 1 |
6 |
|
30598 |
codeforces#P1245E
Hyakugoku and Ladders
|
0 / 0 |
8 |
|
30599 |
codeforces#P1245F
Daniel and Spring Cleaning
|
0 / 0 |
8 |
|
30600 |
codeforces#P1246F
Cursor Distance
|
0 / 0 |
10 |
|
30601 |
codeforces#P1248A
Integer Points
|
0 / 0 |
3 |
|
30602 |
codeforces#P1248B
Grow The Tree
|
0 / 0 |
3 |
|
30603 |
codeforces#P1248D1
The World Is Just a Programming Task (Easy Version)
|
0 / 0 |
7 |
|
30604 |
codeforces#P1249A
Yet Another Dividing into Teams
|
2 / 2 |
3 |
|
30605 |
codeforces#P1249B1
Books Exchange (easy version)
|
0 / 0 |
3 |
|
30606 |
codeforces#P1249B2
Books Exchange (hard version)
|
0 / 0 |
4 |