|
18974 |
atcoder#ABC272E
[ABC272E] Add and Mex
|
1 / 1 |
4 |
|
18975 |
atcoder#ABC272F
[ABC272F] Two Strings
|
1 / 1 |
6 |
|
18976 |
atcoder#ABC272G
[ABC272G] Yet Another mod M
|
0 / 1 |
5 |
|
18977 |
atcoder#ABC272H
[ABC272Ex] Flipping Coins 2
|
0 / 2 |
7 |
|
18978 |
atcoder#ABC273A
[ABC273A] A Recursive Function
|
1 / 1 |
1 |
|
18979 |
atcoder#ABC273B
[ABC273B] Broken Rounding
|
1 / 1 |
1 |
|
18980 |
atcoder#ABC273C
[ABC273C] (K+1)-th Largest Number
|
1 / 1 |
2 |
|
18981 |
atcoder#ABC273D
[ABC273D] LRUD Instructions
|
1 / 1 |
3 |
|
18982 |
atcoder#ABC273E
[ABC273E] Notebook
|
1 / 1 |
4 |
|
18983 |
atcoder#ABC273F
[ABC273F] Hammer 2
|
0 / 1 |
5 |
|
18984 |
atcoder#ABC273G
[ABC273G] Row Column Sums 2
|
1 / 1 |
6 |
|
18985 |
atcoder#ABC273H
[ABC273Ex] Inv(0,1)ving Insert(1,0)n
|
0 / 2 |
7 |
|
18986 |
atcoder#ABC274A
[ABC274A] Batting Average
|
1 / 1 |
1 |
|
18987 |
atcoder#ABC274B
[ABC274B] Line Sensor
|
1 / 1 |
1 |
|
18988 |
atcoder#ABC274C
[ABC274C] Ameba
|
1 / 1 |
2 |
|
18989 |
atcoder#ABC274D
[ABC274D] Robot Arms 2
|
1 / 1 |
3 |
|
18990 |
atcoder#ABC274E
[ABC274E] Booster
|
1 / 1 |
4 |
|
18991 |
atcoder#ABC274F
[ABC274F] Fishing
|
1 / 1 |
5 |
|
18992 |
atcoder#ABC274G
[ABC274G] Security Camera 3
|
1 / 1 |
5 |
|
18993 |
atcoder#ABC274H
[ABC274Ex] XOR Sum of Arrays
|
0 / 1 |
7 |
|
18994 |
atcoder#ABC275A
[ABC275A] Find Takahashi
|
1 / 1 |
1 |
|
18995 |
atcoder#ABC275B
[ABC275B] ABC-DEF
|
1 / 1 |
1 |
|
18996 |
atcoder#ABC275C
[ABC275C] Counting Squares
|
1 / 1 |
3 |
|
18997 |
atcoder#ABC275D
[ABC275D] Yet Another Recursive Function
|
1 / 1 |
2 |
|
18998 |
atcoder#ABC275E
[ABC275E] Sugoroku 4
|
1 / 2 |
3 |
|
18999 |
atcoder#ABC275F
[ABC275F] Erase Subarrays
|
1 / 1 |
4 |
|
19000 |
atcoder#ABC275G
[ABC275G] Infinite Knapsack
|
1 / 1 |
6 |
|
19001 |
atcoder#ABC275H
[ABC275Ex] Monster
|
1 / 1 |
7 |
|
19002 |
atcoder#ABC276A
[ABC276A] Rightmost
|
1 / 1 |
1 |
|
19003 |
atcoder#ABC276B
[ABC276B] Adjacency List
|
1 / 1 |
2 |
|
19004 |
atcoder#ABC276C
[ABC276C] Previous Permutation
|
1 / 1 |
2 |
|
19005 |
atcoder#ABC276D
[ABC276D] Divide by 2 or 3
|
1 / 1 |
3 |
|
19006 |
atcoder#ABC276E
[ABC276E] Round Trip
|
1 / 3 |
3 |
|
19007 |
atcoder#ABC276F
[ABC276F] Double Chance
|
1 / 1 |
4 |
|
19008 |
atcoder#ABC276G
[ABC276G] Count Sequences
|
0 / 1 |
6 |
|
19009 |
atcoder#ABC276H
[ABC276Ex] Construct a Matrix
|
0 / 1 |
7 |
|
19010 |
atcoder#ABC277A
[ABC277A] ^{-1}
|
1 / 1 |
1 |
|
19011 |
atcoder#ABC277B
[ABC277B] Playing Cards Validation
|
1 / 1 |
1 |
|
19012 |
atcoder#ABC277C
[ABC277C] Ladder Takahashi
|
1 / 1 |
2 |
|
19013 |
atcoder#ABC277D
[ABC277D] Takahashi's Solitaire
|
1 / 1 |
3 |
|
19014 |
atcoder#ABC277E
[ABC277E] Crystal Switches
|
1 / 1 |
4 |
|
19015 |
atcoder#ABC277F
[ABC277F] Sorting a Matrix
|
0 / 1 |
6 |
|
19016 |
atcoder#ABC277G
[ABC277G] Random Walk to Millionaire
|
1 / 1 |
5 |
|
19017 |
atcoder#ABC277H
[ABC277Ex] Constrained Sums
|
1 / 1 |
6 |
|
19018 |
atcoder#ABC278A
[ABC278A] Shift
|
1 / 1 |
1 |
|
19019 |
atcoder#ABC278B
[ABC278B] Misjudge the Time
|
1 / 1 |
1 |
|
19020 |
atcoder#ABC278C
[ABC278C] FF
|
1 / 1 |
2 |
|
19021 |
atcoder#ABC278D
[ABC278D] All Assign Point Add
|
1 / 1 |
3 |
|
19022 |
atcoder#ABC278E
[ABC278E] Grid Filling
|
1 / 1 |
3 |
|
19023 |
atcoder#ABC278F
[ABC278F] Shiritori
|
1 / 1 |
3 |