|
29874 |
codeforces#P1102D
Balanced Ternary String
|
0 / 0 |
5 |
|
29875 |
codeforces#P1102E
Monotonic Renumeration
|
0 / 0 |
5 |
|
29876 |
codeforces#P1102F
Elongated Matrix
|
0 / 0 |
7 |
|
29877 |
codeforces#P1103A
Grid game
|
0 / 0 |
4 |
|
29878 |
codeforces#P1103B
Game with modulo
|
0 / 0 |
7 |
|
29879 |
codeforces#P1103C
Johnny Solving
|
0 / 0 |
10 |
|
29880 |
codeforces#P1103D
Professional layer
|
0 / 0 |
10 |
|
29881 |
codeforces#P1103E
Radix sum
|
0 / 0 |
10 |
|
29882 |
codeforces#P1104A
Splitting into digits
|
0 / 0 |
3 |
|
29883 |
codeforces#P1104B
Game with string
|
0 / 0 |
4 |
|
29884 |
codeforces#P1105A
Salem and Sticks
|
0 / 0 |
3 |
|
29885 |
codeforces#P1105B
Zuhair and Strings
|
0 / 0 |
3 |
|
29886 |
codeforces#P1105C
Ayoub and Lost Array
|
0 / 0 |
5 |
|
29887 |
codeforces#P1105D
Kilani and the Game
|
0 / 0 |
6 |
|
29888 |
codeforces#P1105E
Helping Hiasat
|
0 / 0 |
8 |
|
29889 |
codeforces#P1106A
Lunar New Year and Cross Counting
|
0 / 0 |
3 |
|
29890 |
codeforces#P1106B
Lunar New Year and Food Ordering
|
0 / 0 |
5 |
|
29891 |
codeforces#P1106C
Lunar New Year and Number Division
|
0 / 0 |
3 |
|
29892 |
codeforces#P1106D
Lunar New Year and a Wander
|
0 / 0 |
5 |
|
29893 |
codeforces#P1106E
Lunar New Year and Red Envelopes
|
0 / 0 |
7 |
|
29894 |
codeforces#P1106F
Lunar New Year and a Recursive Sequence
|
0 / 0 |
9 |
|
29895 |
codeforces#P1107A
Digits Sequence Dividing
|
0 / 0 |
3 |
|
29896 |
codeforces#P1107B
Digital root
|
0 / 0 |
3 |
|
29897 |
codeforces#P1107C
Brutality
|
0 / 0 |
4 |
|
29898 |
codeforces#P1107D
Compression
|
0 / 0 |
6 |
|
29899 |
codeforces#P1107E
Vasya and Binary String
|
0 / 0 |
9 |
|
29900 |
codeforces#P1107F
Vasya and Endless Credits
|
0 / 0 |
10 |
|
29901 |
codeforces#P1107G
Vasya and Maximum Profit
|
0 / 0 |
9 |
|
29902 |
codeforces#P1108A
Two distinct points
|
0 / 0 |
3 |
|
29903 |
codeforces#P1108B
Divisors of Two Integers
|
0 / 0 |
3 |
|
29904 |
codeforces#P1108C
Nice Garland
|
0 / 0 |
4 |
|
29905 |
codeforces#P1108D
Diverse Garland
|
0 / 0 |
4 |
|
29906 |
codeforces#P1108E1
Array and Segments (Easy version)
|
0 / 0 |
6 |
|
29907 |
codeforces#P1108E2
Array and Segments (Hard version)
|
0 / 0 |
7 |
|
29908 |
codeforces#P1108F
MST Unification
|
4 / 7 |
7 |
|
29909 |
codeforces#P1109A
Sasha and a Bit of Relax
|
0 / 0 |
5 |
|
29910 |
codeforces#P1109B
Sasha and One More Name
|
0 / 0 |
6 |
|
29911 |
codeforces#P1109C
Sasha and a Patient Friend
|
0 / 0 |
10 |
|
29912 |
codeforces#P1109D
Sasha and Interesting Fact from Graph Theory
|
0 / 0 |
9 |
|
29913 |
codeforces#P1109E
Sasha and a Very Easy Test
|
0 / 0 |
10 |
|
29914 |
codeforces#P1109F
Sasha and Algorithm of Silence's Sounds
|
0 / 0 |
10 |
|
29915 |
codeforces#P1110A
Parity
|
0 / 0 |
3 |
|
29916 |
codeforces#P1110B
Tape
|
0 / 0 |
4 |
|
29917 |
codeforces#P1110C
Meaningless Operations
|
0 / 0 |
5 |
|
29918 |
codeforces#P1110D
Jongmah
|
0 / 0 |
8 |
|
29919 |
codeforces#P1110E
Magic Stones
|
1 / 1 |
8 |
|
29920 |
codeforces#P1110F
Nearest Leaf
|
0 / 0 |
10 |
|
29921 |
codeforces#P1110G
Tree-Tac-Toe
|
1 / 2 |
10 |
|
29922 |
codeforces#P1110H
Modest Substrings
|
0 / 0 |
10 |
|
29923 |
codeforces#P1111A
Superhero Transformation
|
0 / 0 |
3 |