|
8003 |
codeforces#P1696B NIT Destroys the Universe
|
0 / 0 |
(无) |
|
8002 |
codeforces#P1696C Fishingprince Plays With Array
|
0 / 0 |
(无) |
|
8001 |
codeforces#P1696D Permutation Graph
|
0 / 0 |
(无) |
|
8000 |
codeforces#P1696E Placing Jinas
|
0 / 0 |
(无) |
|
7999 |
codeforces#P1696F Tree Recovery
|
0 / 0 |
(无) |
|
7998 |
codeforces#P1696G Fishingprince Plays With Array Again
|
0 / 0 |
(无) |
|
7997 |
codeforces#P1696H Maximum Product?
|
0 / 0 |
(无) |
|
7963 |
codeforces#P1697A Parkway Walk
|
1 / 1 |
10 |
|
7962 |
codeforces#P1697B Promo
|
1 / 1 |
10 |
|
7961 |
codeforces#P1697C awoo's Favorite Problem
|
0 / 0 |
(无) |
|
7960 |
codeforces#P1697D Guess The String
|
0 / 0 |
(无) |
|
7959 |
codeforces#P1697E Coloring
|
0 / 0 |
(无) |
|
7958 |
codeforces#P1697F Too Many Constraints
|
0 / 0 |
(无) |
|
8011 |
codeforces#P1698A XOR Mixup
|
1 / 1 |
10 |
|
8010 |
codeforces#P1698B Rising Sand
|
1 / 2 |
10 |
|
8009 |
codeforces#P1698C 3SUM Closure
|
1 / 1 |
10 |
|
8008 |
codeforces#P1698D Fixed Point Guessing
|
1 / 1 |
10 |
|
8007 |
codeforces#P1698E PermutationForces II
|
0 / 0 |
(无) |
|
8006 |
codeforces#P1698F Equal Reversal
|
1 / 1 |
10 |
|
8005 |
codeforces#P1698G Long Binary String
|
0 / 0 |
(无) |
|
8016 |
codeforces#P1699A The Third Three Number Problem
|
1 / 1 |
10 |
|
8015 |
codeforces#P1699B Almost Ternary Matrix
|
0 / 0 |
(无) |
|
8014 |
codeforces#P1699C The Third Problem
|
0 / 0 |
(无) |
|
8013 |
codeforces#P1699D Almost Triple Deletions
|
0 / 0 |
(无) |
|
8012 |
codeforces#P1699E Three Days Grace
|
1 / 1 |
10 |
|
7982 |
codeforces#P1700A Optimal Path
|
0 / 0 |
(无) |
|
7981 |
codeforces#P1700B Palindromic Numbers
|
0 / 0 |
(无) |
|
7980 |
codeforces#P1700C Helping the Nature
|
0 / 0 |
(无) |
|
7979 |
codeforces#P1700D River Locks
|
0 / 1 |
10 |
|
7978 |
codeforces#P1700E Serega the Pirate
|
0 / 0 |
(无) |
|
7977 |
codeforces#P1700F Puzzle
|
0 / 0 |
(无) |
|
8022 |
codeforces#P1701A Grass Field
|
1 / 1 |
10 |
|
8021 |
codeforces#P1701B Permutation
|
0 / 1 |
10 |
|
8020 |
codeforces#P1701C Schedule Management
|
0 / 0 |
(无) |
|
8019 |
codeforces#P1701D Permutation Restoration
|
0 / 0 |
(无) |
|
8018 |
codeforces#P1701E Text Editor
|
0 / 0 |
(无) |
|
8017 |
codeforces#P1701F Points
|
0 / 0 |
(无) |
|
8030 |
codeforces#P1702A Round Down the Price
|
1 / 1 |
3 |
|
8029 |
codeforces#P1702B Polycarp Writes a String from Memory
|
0 / 0 |
3 |
|
8028 |
codeforces#P1702C Train and Queries
|
0 / 0 |
3 |
|
8027 |
codeforces#P1702D Not a Cheap String
|
0 / 0 |
3 |
|
8026 |
codeforces#P1702E Split Into Two Sets
|
0 / 0 |
5 |
|
8025 |
codeforces#P1702F Equate Multisets
|
0 / 0 |
5 |
|
8024 |
codeforces#P1702G1 Passable Paths (easy version)
|
0 / 0 |
6 |
|
8023 |
codeforces#P1702G2 Passable Paths (hard version)
|
0 / 0 |
7 |
|
8037 |
codeforces#P1703A YES or YES?
|
2 / 2 |
10 |
|
8036 |
codeforces#P1703B ICPC Balloons
|
1 / 1 |
10 |
|
8035 |
codeforces#P1703C Cypher
|
0 / 0 |
(无) |
|
8034 |
codeforces#P1703D Double Strings
|
0 / 0 |
(无) |
|
8033 |
codeforces#P1703E Mirror Grid
|
0 / 0 |
(无) |