|
1725 |
codeforces#P1210C Kamil and Making a Stream
|
0 / 0 |
7 |
|
1724 |
codeforces#P1210D Konrad and Company Evaluation
|
0 / 0 |
9 |
|
1723 |
codeforces#P1210E Wojtek and Card Tricks
|
0 / 0 |
10 |
|
1722 |
codeforces#P1210F1 Marek and Matching (easy version)
|
0 / 0 |
10 |
|
1721 |
codeforces#P1210F2 Marek and Matching (hard version)
|
0 / 0 |
10 |
|
1720 |
codeforces#P1210G Mateusz and Escape Room
|
0 / 0 |
10 |
|
1719 |
codeforces#P1211A Three Problems
|
1 / 1 |
3 |
|
1718 |
codeforces#P1211B Traveling Around the Golden Ring of Berland
|
0 / 0 |
5 |
|
1717 |
codeforces#P1211C Ice Cream
|
0 / 0 |
5 |
|
1716 |
codeforces#P1211D Teams
|
0 / 0 |
7 |
|
1715 |
codeforces#P1211E Double Permutation Inc.
|
0 / 0 |
7 |
|
1714 |
codeforces#P1211F kotlinkotlinkotlinkotlin...
|
0 / 0 |
8 |
|
1713 |
codeforces#P1211G King's Path
|
0 / 0 |
9 |
|
1712 |
codeforces#P1211H Road Repair in Treeland
|
0 / 0 |
10 |
|
1711 |
codeforces#P1211I Unusual Graph
|
0 / 0 |
10 |
|
1710 |
codeforces#P1213A Chips Moving
|
1 / 1 |
3 |
|
1709 |
codeforces#P1213B Bad Prices
|
0 / 0 |
3 |
|
1708 |
codeforces#P1213C Book Reading
|
0 / 0 |
4 |
|
1707 |
codeforces#P1213D1 Equalizing by Division (easy version)
|
0 / 0 |
5 |
|
1706 |
codeforces#P1213D2 Equalizing by Division (hard version)
|
0 / 0 |
5 |
|
1705 |
codeforces#P1213E Two Small Strings
|
1 / 2 |
6 |
|
1704 |
codeforces#P1213F Unstable String Sort
|
0 / 0 |
7 |
|
1703 |
codeforces#P1213G Path Queries
|
1 / 1 |
6 |
|
1702 |
codeforces#P1214A Optimal Currency Exchange
|
0 / 0 |
4 |
|
1701 |
codeforces#P1214B Badges
|
1 / 1 |
3 |
|
1700 |
codeforces#P1214C Bad Sequence
|
1 / 3 |
4 |
|
1698 |
codeforces#P1214D Treasure Island
|
0 / 0 |
6 |
|
1699 |
codeforces#P1214E Petya and Construction Set
|
0 / 0 |
7 |
|
1697 |
codeforces#P1214F Employment
|
0 / 0 |
10 |
|
1696 |
codeforces#P1214G Feeling Good
|
0 / 0 |
10 |
|
1695 |
codeforces#P1214H Tiles Placement
|
1 / 3 |
10 |
|
1694 |
codeforces#P1215A Yellow Cards
|
0 / 0 |
3 |
|
1693 |
codeforces#P1215B The Number of Products
|
0 / 0 |
4 |
|
1692 |
codeforces#P1215C Swap Letters
|
0 / 0 |
5 |
|
1691 |
codeforces#P1215D Ticket Game
|
0 / 0 |
5 |
|
1690 |
codeforces#P1215E Marbles
|
0 / 0 |
8 |
|
1689 |
codeforces#P1215F Radio Stations
|
0 / 0 |
10 |
|
1687 |
codeforces#P1216A Prefixes
|
0 / 0 |
3 |
|
1688 |
codeforces#P1216B Shooting
|
0 / 0 |
3 |
|
1686 |
codeforces#P1216C White Sheet
|
0 / 0 |
5 |
|
1685 |
codeforces#P1216D Swords
|
0 / 0 |
4 |
|
1684 |
codeforces#P1216E1 Numerical Sequence (easy version)
|
0 / 0 |
6 |
|
1683 |
codeforces#P1216E2 Numerical Sequence (hard version)
|
0 / 0 |
8 |
|
1682 |
codeforces#P1216F Wi-Fi
|
0 / 0 |
7 |
|
1681 |
codeforces#P1217A Creating a Character
|
1 / 1 |
4 |
|
1679 |
codeforces#P1217B Zmei Gorynich
|
0 / 0 |
5 |
|
1680 |
codeforces#P1217B Zmei Gorynich
|
0 / 0 |
5 |
|
1678 |
codeforces#P1217C The Number Of Good Substrings
|
0 / 0 |
5 |
|
1677 |
codeforces#P1217D Coloring Edges
|
1 / 2 |
7 |
|
1676 |
codeforces#P1217E Sum Queries?
|
0 / 0 |
8 |