|
19474 |
atcoder#AGC038F
[AGC038F] Two Permutations
|
2 / 22 |
7 |
|
19475 |
atcoder#AGC039A
[AGC039A] Connection and Disconnection
|
1 / 1 |
2 |
|
19476 |
atcoder#AGC039B
[AGC039B] Graph Partition
|
1 / 1 |
4 |
|
19477 |
atcoder#AGC039C
[AGC039C] Division by Two with Something
|
1 / 1 |
6 |
|
19478 |
atcoder#AGC039D
[AGC039D] Incenters
|
1 / 1 |
6 |
|
19479 |
atcoder#AGC039E
[AGC039E] Pairing Points
|
1 / 1 |
7 |
|
19480 |
atcoder#AGC039F
[AGC039F] Min Product Sum
|
1 / 1 |
7 |
|
19481 |
atcoder#AGC040A
[AGC040A] ><
|
1 / 1 |
2 |
|
19482 |
atcoder#AGC040B
[AGC040B] Two Contests
|
1 / 1 |
5 |
|
19483 |
atcoder#AGC040C
[AGC040C] Neither AB nor BA
|
1 / 1 |
6 |
|
19484 |
atcoder#AGC040D
[AGC040D] Balance Beam
|
1 / 1 |
6 |
|
19485 |
atcoder#AGC040E
[AGC040E] Prefix Suffix Addition
|
1 / 1 |
7 |
|
19486 |
atcoder#AGC040F
[AGC040F] Two Pieces
|
1 / 1 |
7 |
|
19487 |
atcoder#AGC041A
[AGC041A] Table Tennis Training
|
1 / 1 |
1 |
|
19488 |
atcoder#AGC041B
[AGC041B] Voting Judges
|
1 / 1 |
4 |
|
19489 |
atcoder#AGC041C
[AGC041C] Domino Quality
|
0 / 1 |
5 |
|
19490 |
atcoder#AGC041D
[AGC041D] Problem Scores
|
1 / 1 |
6 |
|
19491 |
atcoder#AGC041E
[AGC041E] Balancing Network
|
0 / 1 |
6 |
|
19492 |
atcoder#AGC041F
[AGC041F] Histogram Rooks
|
0 / 1 |
7 |
|
19493 |
atcoder#AGC043A
[AGC043A] Range Flip Find Route
|
1 / 1 |
3 |
|
19494 |
atcoder#AGC043B
[AGC043B] 123 Triangle
|
0 / 1 |
5 |
|
19495 |
atcoder#AGC043C
[AGC043C] Giant Graph
|
2 / 2 |
6 |
|
19496 |
atcoder#AGC043D
[AGC043D] Merge Triplets
|
1 / 1 |
6 |
|
19497 |
atcoder#AGC043E
[AGC043E] Topology
|
0 / 1 |
7 |
|
19498 |
atcoder#AGC043F
[AGC043F] Jewelry Box
|
0 / 1 |
7 |
|
19499 |
atcoder#AGC044A
[AGC044A] Pay to Win
|
1 / 1 |
4 |
|
19500 |
atcoder#AGC044B
[AGC044B] Joker
|
1 / 1 |
4 |
|
19501 |
atcoder#AGC044C
[AGC044C] Strange Dance
|
1 / 1 |
6 |
|
19502 |
atcoder#AGC044D
[AGC044D] Guess the Password
|
2 / 8 |
7 |
|
19503 |
atcoder#AGC044E
[AGC044E] Random Pawn
|
1 / 1 |
7 |
|
19504 |
atcoder#AGC044F
[AGC044F] Name-Preserving Clubs
|
1 / 1 |
10 |
|
19505 |
atcoder#AGC045A
[AGC045A] Xor Battle
|
1 / 1 |
5 |
|
19506 |
atcoder#AGC045B
[AGC045B] 01 Unbalanced
|
1 / 1 |
6 |
|
19507 |
atcoder#AGC045C
[AGC045C] Range Set
|
2 / 7 |
6 |
|
19508 |
atcoder#AGC045D
[AGC045D] Lamps and Buttons
|
1 / 1 |
7 |
|
19509 |
atcoder#AGC045E
[AGC045E] Fragile Balls
|
1 / 1 |
10 |
|
19510 |
atcoder#AGC045F
[AGC045F] Division into Multiples
|
1 / 1 |
7 |
|
19511 |
atcoder#AGC046A
[AGC046A] Takahashikun, The Strider
|
1 / 1 |
1 |
|
19512 |
atcoder#AGC046B
[AGC046B] Extension
|
1 / 1 |
4 |
|
19513 |
atcoder#AGC046C
[AGC046C] Shift
|
1 / 1 |
5 |
|
19514 |
atcoder#AGC046D
[AGC046D] Secret Passage
|
1 / 1 |
7 |
|
19515 |
atcoder#AGC046E
[AGC046E] Permutation Cover
|
1 / 1 |
7 |
|
19516 |
atcoder#AGC046F
[AGC046F] Forbidden Tournament
|
1 / 1 |
7 |
|
19517 |
atcoder#AGC047A
[AGC047A] Integer Product
|
1 / 1 |
4 |
|
19518 |
atcoder#AGC047B
[AGC047B] First Second
|
1 / 1 |
4 |
|
19519 |
atcoder#AGC047C
[AGC047C] Product Modulo
|
1 / 1 |
6 |
|
19520 |
atcoder#AGC047D
[AGC047D] Twin Binary Trees
|
1 / 3 |
7 |
|
19521 |
atcoder#AGC047E
[AGC047E] Product Simulation
|
0 / 1 |
7 |
|
19522 |
atcoder#AGC047F
[AGC047F] Rooks
|
1 / 1 |
7 |
|
19523 |
atcoder#AGC048A
[AGC048A] atcoder < S
|
1 / 1 |
3 |