|
19124 |
atcoder#ABC291C
[ABC291C] LRUD Instructions 2
|
1 / 1 |
1 |
|
19125 |
atcoder#ABC291D
[ABC291D] Flip Cards
|
1 / 1 |
3 |
|
19126 |
atcoder#ABC291E
[ABC291E] Find Permutation
|
1 / 1 |
3 |
|
19127 |
atcoder#ABC291F
[ABC291F] Teleporter and Closed off
|
1 / 1 |
4 |
|
19128 |
atcoder#ABC291G
[ABC291G] OR Sum
|
1 / 1 |
5 |
|
19129 |
atcoder#ABC291H
[ABC291Ex] Balanced Tree
|
1 / 4 |
5 |
|
19130 |
atcoder#ABC292A
[ABC292A] CAPS LOCK
|
1 / 1 |
1 |
|
19131 |
atcoder#ABC292B
[ABC292B] Yellow and Red Card
|
1 / 1 |
1 |
|
19132 |
atcoder#ABC292C
[ABC292C] Four Variables
|
1 / 1 |
2 |
|
19133 |
atcoder#ABC292D
[ABC292D] Unicyclic Components
|
1 / 1 |
2 |
|
19134 |
atcoder#ABC292E
[ABC292E] Transitivity
|
1 / 1 |
3 |
|
19135 |
atcoder#ABC292F
[ABC292F] Regular Triangle Inside a Rectangle
|
1 / 1 |
4 |
|
19136 |
atcoder#ABC292G
[ABC292G] Count Strictly Increasing Sequences
|
1 / 1 |
5 |
|
19137 |
atcoder#ABC292H
[ABC292Ex] Rating Estimator
|
1 / 1 |
5 |
|
19138 |
atcoder#ABC293A
[ABC293A] Swap Odd and Even
|
1 / 1 |
1 |
|
19139 |
atcoder#ABC293B
[ABC293B] Call the ID Number
|
1 / 1 |
1 |
|
19140 |
atcoder#ABC293C
[ABC293C] Make Takahashi Happy
|
1 / 1 |
2 |
|
19141 |
atcoder#ABC293D
[ABC293D] Tying Rope
|
1 / 1 |
3 |
|
19142 |
atcoder#ABC293E
[ABC293E] Geometric Progression
|
1 / 1 |
4 |
|
19143 |
atcoder#ABC293F
[ABC293F] Zero or One
|
1 / 1 |
5 |
|
19144 |
atcoder#ABC293G
[ABC293G] Triple Index
|
1 / 1 |
5 |
|
19145 |
atcoder#ABC293H
[ABC293Ex] Optimal Path Decomposition
|
1 / 1 |
5 |
|
19146 |
atcoder#ABC294A
[ABC294A] Filter
|
1 / 1 |
1 |
|
19147 |
atcoder#ABC294B
[ABC294B] ASCII Art
|
1 / 1 |
1 |
|
19148 |
atcoder#ABC294C
[ABC294C] Merge Sequences
|
1 / 1 |
1 |
|
19149 |
atcoder#ABC294D
[ABC294D] Bank
|
1 / 1 |
2 |
|
19150 |
atcoder#ABC294E
[ABC294E] 2xN Grid
|
1 / 1 |
3 |
|
19151 |
atcoder#ABC294F
[ABC294F] Sugar Water 2
|
1 / 1 |
4 |
|
19152 |
atcoder#ABC294G
[ABC294G] Distance Queries on a Tree
|
0 / 1 |
4 |
|
19153 |
atcoder#ABC294H
[ABC294Ex] K-Coloring
|
0 / 1 |
7 |
|
19154 |
atcoder#ABC295A
[ABC295A] Probably English
|
1 / 1 |
1 |
|
19155 |
atcoder#ABC295B
[ABC295B] Bombs
|
2 / 3 |
1 |
|
19156 |
atcoder#ABC295C
[ABC295C] Socks
|
1 / 1 |
1 |
|
19157 |
atcoder#ABC295D
[ABC295D] Three Days Ago
|
1 / 1 |
3 |
|
19158 |
atcoder#ABC295E
[ABC295E] Kth Number
|
1 / 1 |
5 |
|
19159 |
atcoder#ABC295F
[ABC295F] substr = S
|
0 / 1 |
5 |
|
19160 |
atcoder#ABC295G
[ABC295G] Minimum Reachable City
|
1 / 1 |
5 |
|
19161 |
atcoder#ABC295H
[ABC295Ex] E or m
|
0 / 1 |
6 |
|
19162 |
atcoder#ABC296A
[ABC296A] Alternately
|
1 / 1 |
1 |
|
19163 |
atcoder#ABC296B
[ABC296B] Chessboard
|
1 / 1 |
1 |
|
19164 |
atcoder#ABC296C
[ABC296C] Gap Existence
|
1 / 1 |
1 |
|
19165 |
atcoder#ABC296D
[ABC296D] M<=ab
|
1 / 1 |
3 |
|
19166 |
atcoder#ABC296E
[ABC296E] Transition Game
|
1 / 1 |
3 |
|
19167 |
atcoder#ABC296F
[ABC296F] Simultaneous Swap
|
1 / 1 |
4 |
|
19168 |
atcoder#ABC296G
[ABC296G] Polygon and Points
|
1 / 1 |
5 |
|
19169 |
atcoder#ABC296H
[ABC296Ex] Unite
|
1 / 1 |
6 |
|
19170 |
atcoder#ABC297A
[ABC297A] Double Click
|
1 / 1 |
1 |
|
19171 |
atcoder#ABC297B
[ABC297B] chess960
|
1 / 1 |
1 |
|
19172 |
atcoder#ABC297C
[ABC297C] PC on the Table
|
2 / 3 |
1 |
|
19173 |
atcoder#ABC297D
[ABC297D] Count Subtractions
|
1 / 1 |
1 |