|
6601 |
codeforces#P107D Crime Management
|
0 / 0 |
9 |
|
6577 |
codeforces#P114B PFAST Inc.
|
0 / 0 |
5 |
|
6576 |
codeforces#P115A Party
|
0 / 0 |
3 |
|
6567 |
codeforces#P117C Cycle
|
1 / 1 |
7 |
|
6560 |
codeforces#P118E Bertown roads
|
0 / 0 |
7 |
|
6526 |
codeforces#P125E MST Company
|
0 / 0 |
9 |
|
6512 |
codeforces#P129B Students and Shoelaces
|
0 / 0 |
4 |
|
6508 |
codeforces#P131D Subway
|
0 / 0 |
5 |
|
6501 |
codeforces#P132E Bits of merry old England
|
0 / 0 |
10 |
|
6496 |
codeforces#P134C Swaps
|
0 / 0 |
8 |
|
6467 |
codeforces#P141D Take-off Ramps
|
0 / 1 |
8 |
|
6466 |
codeforces#P141E Clearing Up
|
0 / 0 |
8 |
|
6455 |
codeforces#P144D Missile Silos
|
0 / 0 |
6 |
|
6445 |
codeforces#P147B Smile House
|
0 / 0 |
9 |
|
6433 |
codeforces#P150B Quantity of Strings
|
0 / 0 |
5 |
|
6423 |
codeforces#P152E Garden
|
0 / 0 |
9 |
|
6420 |
codeforces#P154C Double Profiles
|
0 / 0 |
8 |
|
6412 |
codeforces#P156D Clues
|
0 / 0 |
9 |
|
6395 |
codeforces#P160D Edges in MST
|
0 / 0 |
8 |
|
6383 |
codeforces#P164A Variable, or There and Back Again
|
0 / 0 |
5 |
|
6381 |
codeforces#P164C Machine Programming
|
0 / 0 |
9 |
|
6365 |
codeforces#P167D Wizards and Roads
|
0 / 0 |
10 |
|
6364 |
codeforces#P167E Wizards and Bets
|
0 / 0 |
10 |
|
6345 |
codeforces#P173D Deputies
|
0 / 0 |
9 |
|
6334 |
codeforces#P175F Gnomes of Might and Magic
|
0 / 0 |
10 |
|
6323 |
codeforces#P177C1 Party
|
0 / 0 |
5 |
|
6322 |
codeforces#P177C2 Party
|
0 / 0 |
5 |
|
6275 |
codeforces#P182A Battlefield
|
0 / 0 |
8 |
|
6232 |
codeforces#P190E Counter Attack
|
0 / 0 |
7 |
|
6226 |
codeforces#P191D Metro Scheme
|
0 / 0 |
10 |
|
6220 |
codeforces#P193A Cutting Figure
|
1 / 1 |
5 |
|
6206 |
codeforces#P195E Building Forest
|
0 / 0 |
7 |
|
6203 |
codeforces#P196B Infinite Maze
|
0 / 0 |
7 |
|
6198 |
codeforces#P196E Opening Portals
|
0 / 0 |
10 |
|
6116 |
codeforces#P208C Police Station
|
0 / 0 |
6 |
|
6111 |
codeforces#P209C Trails and Glades
|
1 / 1 |
9 |
|
6110 |
codeforces#P212A Privatization
|
1 / 4 |
10 |
|
6088 |
codeforces#P217A Ice Skating
|
0 / 0 |
4 |
|
6078 |
codeforces#P219D Choosing Capital for Treeland
|
0 / 0 |
5 |
|
6063 |
codeforces#P223D Spider
|
0 / 0 |
10 |
|
6060 |
codeforces#P223E Planar Graph
|
0 / 0 |
10 |
|
6054 |
codeforces#P225D Snake
|
0 / 0 |
8 |
|
6042 |
codeforces#P228E The Road to Berland is Paved With Good Intentions
|
2 / 2 |
6 |
|
6039 |
codeforces#P229B Planets
|
0 / 0 |
5 |
|
6038 |
codeforces#P229C Triangles
|
0 / 0 |
6 |
|
6029 |
codeforces#P231E Cactus
|
0 / 0 |
7 |
|
6028 |
codeforces#P232A Cycles
|
0 / 0 |
5 |
|
6026 |
codeforces#P232C Doe Graphs
|
0 / 0 |
10 |
|
6010 |
codeforces#P235D Graph Game
|
0 / 0 |
10 |
|
6003 |
codeforces#P237D T-decomposition
|
0 / 0 |
7 |