|
32474 |
codeforces#P1598G
The Sum of Good Numbers
|
0 / 0 |
(无) |
|
32475 |
codeforces#P1599A
Weights
|
0 / 0 |
(无) |
|
32476 |
codeforces#P1599B
Restaurant Game
|
0 / 0 |
(无) |
|
32477 |
codeforces#P1599C
Bubble Strike
|
0 / 0 |
(无) |
|
32478 |
codeforces#P1599D
Bubble Popping
|
0 / 0 |
(无) |
|
32479 |
codeforces#P1599E
Two Arrays
|
0 / 0 |
(无) |
|
32480 |
codeforces#P1599F
Mars
|
0 / 0 |
(无) |
|
32481 |
codeforces#P1599G
Shortest path
|
0 / 0 |
(无) |
|
32482 |
codeforces#P1599H
Hidden Fortress
|
0 / 0 |
(无) |
|
32483 |
codeforces#P1599I
Desert
|
0 / 0 |
(无) |
|
32484 |
codeforces#P1599J
Bob's Beautiful Array
|
0 / 0 |
(无) |
|
32485 |
codeforces#P1600E
Array Game
|
1 / 2 |
10 |
|
32486 |
codeforces#P1600F
Party Organization
|
0 / 0 |
(无) |
|
32487 |
codeforces#P1600J
Robot Factory
|
0 / 0 |
(无) |
|
32488 |
codeforces#P1601A
Array Elimination
|
0 / 0 |
(无) |
|
32489 |
codeforces#P1601B
Frog Traveler
|
0 / 0 |
(无) |
|
32490 |
codeforces#P1601C
Optimal Insertion
|
0 / 0 |
(无) |
|
32491 |
codeforces#P1601D
Difficult Mountain
|
3 / 3 |
10 |
|
32492 |
codeforces#P1601E
Phys Ed Online
|
0 / 0 |
(无) |
|
32493 |
codeforces#P1601F
Two Sorts
|
1 / 1 |
10 |
|
32494 |
codeforces#P1602A
Two Subsequences
|
1 / 1 |
10 |
|
32495 |
codeforces#P1602B
Divine Array
|
0 / 0 |
(无) |
|
32496 |
codeforces#P1603A
Di-visible Confusion
|
0 / 0 |
4 |
|
32497 |
codeforces#P1603B
Moderate Modular Mode
|
0 / 0 |
5 |
|
32498 |
codeforces#P1603C
Extreme Extension
|
2 / 2 |
8 |
|
32499 |
codeforces#P1603D
Artistic Partition
|
1 / 1 |
10 |
|
32500 |
codeforces#P1603E
A Perfect Problem
|
2 / 5 |
10 |
|
32501 |
codeforces#P1603F
October 18, 2017
|
0 / 0 |
(无) |
|
32502 |
codeforces#P1604A
Era
|
0 / 1 |
3 |
|
32503 |
codeforces#P1604B
XOR Specia-LIS-t
|
0 / 0 |
3 |
|
32504 |
codeforces#P1605A
A.M
|
1 / 1 |
3 |
|
32505 |
codeforces#P1605B
Reverse Sort
|
0 / 0 |
3 |
|
32506 |
codeforces#P1605C
Dominant Character
|
0 / 0 |
4 |
|
32507 |
codeforces#P1605D
Treelabeling
|
0 / 0 |
7 |
|
32508 |
codeforces#P1605E
Array Equalizer
|
0 / 1 |
9 |
|
32509 |
codeforces#P1605F
PalindORme
|
0 / 0 |
10 |
|
32510 |
codeforces#P1606A
AB Balance
|
2 / 2 |
3 |
|
32511 |
codeforces#P1606B
Update Files
|
0 / 0 |
3 |
|
32512 |
codeforces#P1606C
Banknotes
|
0 / 0 |
4 |
|
32513 |
codeforces#P1606D
Red-Blue Matrix
|
0 / 0 |
9 |
|
32514 |
codeforces#P1606E
Arena
|
0 / 0 |
7 |
|
32515 |
codeforces#P1606F
Tree Queries
|
0 / 0 |
10 |
|
32516 |
codeforces#P1607A
Linear Keyboard
|
0 / 0 |
3 |
|
32517 |
codeforces#P1607B
Odd Grasshopper
|
1 / 1 |
3 |
|
32518 |
codeforces#P1607C
Minimum Extraction
|
0 / 0 |
3 |
|
32519 |
codeforces#P1607D
Blue-Red Permutation
|
0 / 0 |
4 |
|
32520 |
codeforces#P1607E
Robot on the Board 1
|
1 / 2 |
5 |
|
32521 |
codeforces#P1607F
Robot on the Board 2
|
0 / 0 |
8 |
|
32522 |
codeforces#P1607G
Banquet Preparations 1
|
0 / 0 |
8 |
|
32523 |
codeforces#P1607H
Banquet Preparations 2
|
0 / 0 |
8 |