|
1202 |
ARC148C [ARC148C] Lights Out on Tree
|
1 / 1 |
4 |
|
1203 |
ARC148D [ARC148D] mod M Game
|
1 / 1 |
5 |
|
1204 |
ARC148E [ARC148E] ≥ K
|
0 / 1 |
6 |
|
1205 |
ARC148F [ARC148F] 998244353 → 1000000007
|
0 / 1 |
7 |
|
1171 |
ARC149A [ARC149A] Repdigit Number
|
1 / 1 |
3 |
|
1172 |
ARC149B [ARC149B] Two LIS Sum
|
1 / 1 |
4 |
|
1173 |
ARC149C [ARC149C] Avoid Prime Sum
|
0 / 1 |
4 |
|
1174 |
ARC149D [ARC149D] Simultaneous Sugoroku
|
1 / 2 |
7 |
|
1175 |
ARC149E [ARC149E] Sliding Window Sort
|
1 / 1 |
7 |
|
1176 |
ARC149F [ARC149F] Rational Number System
|
0 / 1 |
7 |
|
1157 |
ARC150A [ARC150A] Continuous 1
|
1 / 1 |
3 |
|
1158 |
ARC150B [ARC150B] Make Divisible
|
1 / 1 |
4 |
|
1159 |
ARC150C [ARC150C] Path and Subsequence
|
1 / 1 |
4 |
|
1160 |
ARC150D [ARC150D] Removing Gacha
|
1 / 1 |
6 |
|
1161 |
ARC150E [ARC150E] Weathercock
|
1 / 1 |
7 |
|
1162 |
ARC150F [ARC150F] Constant Sum Subsequence
|
0 / 1 |
7 |
|
1143 |
ARC151A [ARC151A] Equal Hamming Distances
|
1 / 1 |
2 |
|
1144 |
ARC151B [ARC151B] A < AP
|
1 / 1 |
4 |
|
1145 |
ARC151C [ARC151C] 01 Game
|
1 / 1 |
5 |
|
1146 |
ARC151D [ARC151D] Binary Representations and Queries
|
1 / 1 |
5 |
|
1147 |
ARC151E [ARC151E] Keep Being Substring
|
1 / 1 |
6 |
|
1148 |
ARC151F [ARC151F] RGB Card Game
|
1 / 1 |
7 |
|
2354 |
ARC152A [ARC152A] Seat Occupation
|
1 / 1 |
1 |
|
2355 |
ARC152B [ARC152B] Pass on Path
|
1 / 1 |
4 |
|
2356 |
ARC152C [ARC152C] Pivot
|
1 / 1 |
5 |
|
2357 |
ARC152D [ARC152D] Halftree
|
0 / 1 |
5 |
|
2358 |
ARC152E [ARC152E] Xor Annihilation
|
1 / 1 |
6 |
|
2359 |
ARC152F [ARC152F] Attraction on Tree
|
1 / 1 |
7 |
|
2436 |
ARC153A [ARC153A] AABCDDEFE
|
1 / 1 |
1 |
|
2437 |
ARC153B [ARC153B] Grid Rotations
|
1 / 1 |
4 |
|
2438 |
ARC153C [ARC153C] ± Increasing Sequence
|
0 / 1 |
5 |
|
2439 |
ARC153D [ARC153D] Sum of Sum of Digits
|
0 / 1 |
5 |
|
2440 |
ARC153E [ARC153E] Deque Minimization
|
0 / 1 |
7 |
|
2441 |
ARC153F [ARC153F] Tri-Colored Paths
|
1 / 1 |
7 |
|
2450 |
ARC154A [ARC154A] Swap Digit
|
1 / 1 |
2 |
|
2451 |
ARC154B [ARC154B] New Place
|
1 / 1 |
3 |
|
2452 |
ARC154C [ARC154C] Roller
|
1 / 1 |
4 |
|
2453 |
ARC154D [ARC154D] A + B > C ?
|
0 / 1 |
5 |
|
2454 |
ARC154E [ARC154E] Reverse and Inversion
|
1 / 1 |
7 |
|
2455 |
ARC154F [ARC154F] Dice Game
|
1 / 1 |
7 |
|
2456 |
ARC155A [ARC155A] ST and TS Palindrome
|
1 / 1 |
4 |
|
2457 |
ARC155B [ARC155B] Abs Abs Function
|
1 / 1 |
4 |
|
2458 |
ARC155C [ARC155C] Even Sum Triplet
|
1 / 1 |
5 |
|
2459 |
ARC155D [ARC155D] Avoid Coprime Game
|
1 / 3 |
7 |
|
2460 |
ARC155E [ARC155E] Split and Square
|
1 / 1 |
7 |
|
2461 |
ARC155F [ARC155F] Directable as Desired
|
0 / 1 |
10 |
|
2500 |
ARC156A [ARC156A] Non-Adjacent Flip
|
1 / 1 |
2 |
|
2501 |
ARC156B [ARC156B] Mex on Blackboard
|
1 / 2 |
4 |
|
2502 |
ARC156C [ARC156C] Tree and LCS
|
1 / 1 |
5 |
|
2503 |
ARC156D [ARC156D] Xor Sum 5
|
1 / 1 |
6 |