• 个人简介

    爱玩战雷,有玩战雷的吗,请微信:keda学号1774 NASA 美国空军官网 VX号:hu13815531419 一只会无语的小德球 (很菜) 小计:2023年8月7日 我上第一面·了·,第38名。 *happy猫

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    贪吃只因蛋

    #include <iostream>
    #include <conio.h>
    #include <windows.h>
    using namespace std;
    bool gameOver;
    const int width = 20;
    const int height = 20;
    int x, y, fruitX, fruitY, score;
    int tailX[100], tailY[100];
    int nTail;
    enum Direction { STOP = 0, LEFT, RIGHT, UP, DOWN };
    Direction dir;
    
    void Setup()
    {
        gameOver = false;
        dir = STOP;
        x = width / 2;
        y = height / 2;
        fruitX = rand() % width;
        fruitY = rand() % height;
        score = 0;
    }
    
    void Draw()
    {
        system("cls"); // 清屏
    
        // 绘制上边界
        for (int i = 0; i < width + 2; i++)
            cout << "#";
        cout << endl;
    
        // 绘制游戏区域
        for (int i = 0; i < height; i++)
        {
            for (int j = 0; j < width; j++)
            {
                if (j == 0)
                    cout << "#"; // 左边界
                if (i == y && j == x)
                    cout << "O"; // 鸡的头
                else if (i == fruitY && j == fruitX)
                    cout << "F"; // 水果
                else
                {
                    bool printTail = false;
                    for (int k = 0; k < nTail; k++)
                    {
                        if (tailX[k] == j && tailY[k] == i)
                        {
                            cout << "o"; // 鸡的尾巴
                            printTail = true;
                        }
                    }
                    if (!printTail)
                        cout << " ";
                }
                if (j == width - 1)
                    cout << "#"; // 右边界
            }
            cout << endl;
        }
    
        // 绘制下边界
        for (int i = 0; i < width + 2; i++)
            cout << "#";
        cout << endl;
    
        // 绘制得分
        cout << "Score:" << score << endl;
    }
    
    void Input()
    {
        if (_kbhit())
        {
            switch (_getch())
            {
            case 'a':
                dir = LEFT;
                break;
            case 'd':
                dir = RIGHT;
                break;
            case 'w':
                dir = UP;
                break;
            case 's':
                dir = DOWN;
                break;
            case 'x':
                gameOver = true;
                break;
            }
        }
    }
    
    void Logic()
    {
        int prevX = tailX[0];
        int prevY = tailY[0];
        int prev2X, prev2Y;
        tailX[0] = x;
        tailY[0] = y;
        for (int i = 1; i < nTail; i++)
        {
            prev2X = tailX[i];
            prev2Y = tailY[i];
            tailX[i] = prevX;
            tailY[i] = prevY;
            prevX = prev2X;
            prevY = prev2Y;
        }
    
        switch (dir)
        {
        case LEFT:
            x--;
            break;
        case RIGHT:
            x++;
            break;
        case UP:
            y--;
            break;
        case DOWN:
            y++;
            break;
        default:
            break;
        }
    
        if (x >= width)
            x = 0;
        else if (x < 0)
            x = width - 1;
    
        if (y >= height)
            y = 0;
        else if (y < 0)
            y = height - 1;
    
        for (int i = 0; i < nTail; i++)
        {
            if (tailX[i] == x && tailY[i] == y)
                gameOver = true;
        }
    
        if (x == fruitX && y == fruitY)
        {
            score += 10;
            fruitX = rand() % width;
            fruitY = rand() % height;
            nTail++;
        }
    }
    
    int main()
    {
    	cout<<"小胡出品,请勿盗版"<<endl; 
        Setup();
        while (!gameOver)
        {
            Draw();
            Input();
            Logic();
            Sleep(10); // 控制游戏速度
        }
        return 0;
    }
    
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