|
28840 |
codeforces#P877D
Olya and Energy Drinks
|
0 / 0 |
7 |
|
28856 |
codeforces#P883G
Orientation of Edges
|
0 / 0 |
6 |
|
28865 |
codeforces#P884C
Bertown Subway
|
0 / 0 |
5 |
|
28892 |
codeforces#P891D
Sloth
|
0 / 0 |
10 |
|
28898 |
codeforces#P893C
Rumor
|
0 / 0 |
4 |
|
28912 |
codeforces#P896A
Nephren gives a riddle
|
0 / 0 |
5 |
|
28938 |
codeforces#P901C
Bipartite Segments
|
0 / 0 |
8 |
|
28939 |
codeforces#P901D
Weighting a Tree
|
0 / 0 |
10 |
|
28942 |
codeforces#P902B
Coloring a Tree
|
0 / 1 |
4 |
|
28969 |
codeforces#P909E
Coprocessor
|
0 / 0 |
6 |
|
28971 |
codeforces#P910A
The Way to Home
|
0 / 0 |
3 |
|
28979 |
codeforces#P911F
Tree Destruction
|
0 / 0 |
9 |
|
28985 |
codeforces#P912E
Prime Gift
|
0 / 0 |
9 |
|
29005 |
codeforces#P915D
Almost Acyclic Graph
|
0 / 0 |
8 |
|
29015 |
codeforces#P917B
MADMAX
|
0 / 0 |
5 |
|
29024 |
codeforces#P919D
Substring
|
0 / 0 |
5 |
|
29029 |
codeforces#P920C
Swap Adjacent Elements
|
0 / 0 |
4 |
|
29031 |
codeforces#P920E
Connected Components?
|
1 / 1 |
7 |
|
29077 |
codeforces#P930A
Peculiar apple-tree
|
0 / 0 |
5 |
|
29086 |
codeforces#P932B
Recursive Queries
|
0 / 0 |
4 |
|
29103 |
codeforces#P935E
Fafa and Ancient Mathematics
|
0 / 0 |
8 |
|
29106 |
codeforces#P936B
Sleepy Game
|
0 / 0 |
7 |
|
29121 |
codeforces#P939D
Love Rescue
|
0 / 0 |
5 |
|
29137 |
codeforces#P948A
Protect Sheep
|
1 / 1 |
3 |
|
29140 |
codeforces#P949C
Data Center Maintenance
|
0 / 0 |
6 |
|
29156 |
codeforces#P954D
Fight Against Traffic
|
1 / 2 |
5 |
|
29173 |
codeforces#P958B2
Maximum Control (medium)
|
0 / 0 |
8 |
|
29195 |
codeforces#P960E
Alternating Tree
|
0 / 0 |
8 |
|
29212 |
codeforces#P962F
Simple Cycles Edges
|
0 / 0 |
9 |
|
29215 |
codeforces#P963B
Destruction of a Tree
|
0 / 0 |
7 |
|
29242 |
codeforces#P977D
Divide by three, multiply by two
|
0 / 0 |
4 |
|
29243 |
codeforces#P977E
Cyclic Components
|
0 / 0 |
5 |
|
29254 |
codeforces#P979C
Kuro and Walking Route
|
0 / 0 |
5 |
|
29273 |
codeforces#P982C
Cut 'em all!
|
0 / 0 |
5 |
|
29276 |
codeforces#P982F
The Meeting Place Cannot Be Changed
|
0 / 0 |
10 |
|
29293 |
codeforces#P986C
AND Graph
|
0 / 0 |
9 |
|
29316 |
codeforces#P990F
Flow Control
|
0 / 0 |
9 |
|
29356 |
codeforces#P999E
Reachability from the Capital
|
1 / 1 |
7 |
|
29362 |
codeforces#P1000E
We Need More Bosses
|
0 / 0 |
7 |
|
29408 |
codeforces#P1005F
Berland and the Shortest Paths
|
0 / 0 |
7 |
|
29413 |
codeforces#P1006E
Military Problem
|
0 / 0 |
5 |
|
29432 |
codeforces#P1010D
Mars rover
|
0 / 0 |
7 |
|
29438 |
codeforces#P1012B
Chemical table
|
0 / 0 |
6 |
|
29457 |
codeforces#P1016F
Road Projects
|
0 / 0 |
10 |
|
29473 |
codeforces#P1020B
Badge
|
0 / 0 |
3 |
|
29479 |
codeforces#P1023F
Mobile Phone Network
|
1 / 1 |
10 |
|
29491 |
codeforces#P1027D
Mouse Hunt
|
0 / 0 |
5 |
|
29493 |
codeforces#P1027F
Session in BSU
|
0 / 0 |
9 |
|
29529 |
codeforces#P1033A
King Escape
|
0 / 0 |
3 |
|
29533 |
codeforces#P1033E
Hidden Bipartite Graph
|
0 / 0 |
10 |