|
7514 |
codeforces#P1609B William the Vigilant
|
0 / 0 |
3 |
|
7513 |
codeforces#P1609C Complex Market Analysis
|
0 / 0 |
4 |
|
7512 |
codeforces#P1609D Social Network
|
0 / 0 |
5 |
|
7511 |
codeforces#P1609E William The Oblivious
|
0 / 0 |
9 |
|
7510 |
codeforces#P1609F Interesting Sections
|
0 / 0 |
10 |
|
7509 |
codeforces#P1609G A Stroll Around the Matrix
|
0 / 0 |
10 |
|
7508 |
codeforces#P1609H Pushing Robots
|
0 / 0 |
10 |
|
7493 |
codeforces#P1610A Anti Light's Cell Guessing
|
1 / 1 |
3 |
|
7492 |
codeforces#P1610B Kalindrome Array
|
0 / 0 |
3 |
|
7491 |
codeforces#P1610C Keshi Is Throwing a Party
|
0 / 0 |
5 |
|
7490 |
codeforces#P1610D Not Quite Lee
|
0 / 0 |
7 |
|
7489 |
codeforces#P1610E AmShZ and G.O.A.T.
|
1 / 2 |
8 |
|
7488 |
codeforces#P1610F Mashtali: a Space Oddysey
|
0 / 0 |
10 |
|
7487 |
codeforces#P1610G AmShZ Wins a Bet
|
1 / 1 |
10 |
|
7486 |
codeforces#P1610H Squid Game
|
1 / 7 |
10 |
|
7485 |
codeforces#P1610I Mashtali vs AtCoder
|
0 / 0 |
10 |
|
7507 |
codeforces#P1611A Make Even
|
0 / 0 |
3 |
|
7506 |
codeforces#P1611B Team Composition: Programmers and Mathematicians
|
1 / 1 |
3 |
|
7505 |
codeforces#P1611C Polycarp Recovers the Permutation
|
0 / 0 |
3 |
|
7504 |
codeforces#P1611D Weights Assignment For Tree Edges
|
0 / 0 |
5 |
|
7503 |
codeforces#P1611E1 Escape The Maze (easy version)
|
0 / 0 |
5 |
|
7502 |
codeforces#P1611E2 Escape The Maze (hard version)
|
0 / 0 |
6 |
|
7501 |
codeforces#P1611F ATM and Students
|
0 / 0 |
6 |
|
7500 |
codeforces#P1611G Robot and Candies
|
0 / 0 |
9 |
|
7484 |
codeforces#P1612A Distance
|
1 / 1 |
10 |
|
7483 |
codeforces#P1612B Special Permutation
|
0 / 0 |
(无) |
|
7482 |
codeforces#P1612C Chat Ban
|
0 / 0 |
(无) |
|
7481 |
codeforces#P1612D X-Magic Pair
|
1 / 2 |
10 |
|
7480 |
codeforces#P1612E Messages
|
0 / 0 |
(无) |
|
7479 |
codeforces#P1612F Armor and Weapons
|
0 / 0 |
(无) |
|
7478 |
codeforces#P1612G Max Sum Array
|
0 / 0 |
(无) |
|
7521 |
codeforces#P1613A Long Comparison
|
0 / 0 |
(无) |
|
7520 |
codeforces#P1613B Absent Remainder
|
0 / 0 |
(无) |
|
7519 |
codeforces#P1613C Poisoned Dagger
|
0 / 0 |
(无) |
|
7518 |
codeforces#P1613D MEX Sequences
|
0 / 0 |
(无) |
|
7517 |
codeforces#P1613E Crazy Robot
|
0 / 0 |
(无) |
|
7516 |
codeforces#P1613F Tree Coloring
|
0 / 0 |
(无) |
|
7499 |
codeforces#P1614A Divan and a Store
|
2 / 5 |
3 |
|
7498 |
codeforces#P1614B Divan and a New Project
|
0 / 0 |
3 |
|
7497 |
codeforces#P1614C Divan and bitwise operations
|
0 / 0 |
5 |
|
7496 |
codeforces#P1614D1 Divan and Kostomuksha (easy version)
|
0 / 0 |
7 |
|
7495 |
codeforces#P1614D2 Divan and Kostomuksha (hard version)
|
0 / 1 |
8 |
|
7494 |
codeforces#P1614E Divan and a Cottage
|
0 / 0 |
10 |
|
7564 |
codeforces#P1615A Closing The Gap
|
2 / 2 |
10 |
|
7563 |
codeforces#P1615B And It's Non-Zero
|
1 / 1 |
10 |
|
7562 |
codeforces#P1615C Menorah
|
1 / 1 |
10 |
|
7561 |
codeforces#P1615D X(or)-mas Tree
|
1 / 1 |
10 |
|
7560 |
codeforces#P1615E Purple Crayon
|
1 / 1 |
10 |
|
7559 |
codeforces#P1615F LEGOndary Grandmaster
|
1 / 2 |
10 |
|
7558 |
codeforces#P1615G Maximum Adjacent Pairs
|
0 / 0 |
(无) |