|
18824 |
atcoder#ABC253G
[ABC253G] Swap Many Times
|
1 / 1 |
5 |
|
18825 |
atcoder#ABC253H
[ABC253Ex] We Love Forest
|
1 / 2 |
6 |
|
18826 |
atcoder#ABC254A
[ABC254A] Last Two Digits
|
1 / 1 |
1 |
|
18827 |
atcoder#ABC254B
[ABC254B] Practical Computing
|
1 / 1 |
1 |
|
18828 |
atcoder#ABC254C
[ABC254C] K Swap
|
1 / 1 |
2 |
|
18829 |
atcoder#ABC254D
[ABC254D] Together Square
|
1 / 1 |
3 |
|
18830 |
atcoder#ABC254E
[ABC254E] Small d and k
|
0 / 2 |
3 |
|
18831 |
atcoder#ABC254F
[ABC254F] Rectangle GCD
|
1 / 1 |
4 |
|
18832 |
atcoder#ABC254G
[ABC254G] Elevators
|
0 / 1 |
6 |
|
18833 |
atcoder#ABC254H
[ABC254Ex] Multiply or Divide by 2
|
1 / 1 |
6 |
|
18834 |
atcoder#ABC255A
[ABC255A] You should output ARC, though this is ABC.
|
1 / 1 |
1 |
|
18835 |
atcoder#ABC255B
[ABC255B] Light It Up
|
1 / 1 |
2 |
|
18836 |
atcoder#ABC255C
[ABC255C] ±1 Operation 1
|
0 / 1 |
2 |
|
18837 |
atcoder#ABC255D
[ABC255D] ±1 Operation 2
|
1 / 1 |
3 |
|
18838 |
atcoder#ABC255E
[ABC255E] Lucky Numbers
|
0 / 1 |
4 |
|
18839 |
atcoder#ABC255F
[ABC255F] Pre-order and In-order
|
1 / 1 |
4 |
|
18840 |
atcoder#ABC255G
[ABC255G] Constrained Nim
|
0 / 1 |
6 |
|
18841 |
atcoder#ABC255H
[ABC255Ex] Range Harvest Query
|
0 / 1 |
6 |
|
18842 |
atcoder#ABC256A
[ABC256A] 2^N
|
1 / 1 |
1 |
|
18843 |
atcoder#ABC256B
[ABC256B] Batters
|
1 / 1 |
1 |
|
18844 |
atcoder#ABC256C
[ABC256C] Filling 3x3 array
|
1 / 1 |
2 |
|
18845 |
atcoder#ABC256D
[ABC256D] Union of Interval
|
1 / 1 |
2 |
|
18846 |
atcoder#ABC256E
[ABC256E] Takahashi's Anguish
|
1 / 1 |
3 |
|
18847 |
atcoder#ABC256F
[ABC256F] Cumulative Cumulative Cumulative Sum
|
1 / 1 |
5 |
|
18848 |
atcoder#ABC256G
[ABC256G] Black and White Stones
|
1 / 1 |
5 |
|
18849 |
atcoder#ABC256H
[ABC256Ex] I like Query Problem
|
0 / 1 |
6 |
|
18850 |
atcoder#ABC257A
[ABC257A] A to Z String 2
|
1 / 2 |
1 |
|
18851 |
atcoder#ABC257B
[ABC257B] 1D Pawn
|
1 / 2 |
1 |
|
18852 |
atcoder#ABC257C
[ABC257C] Robot Takahashi
|
1 / 2 |
2 |
|
18853 |
atcoder#ABC257D
[ABC257D] Jumping Takahashi 2
|
1 / 1 |
3 |
|
18854 |
atcoder#ABC257E
[ABC257E] Addition and Multiplication 2
|
1 / 1 |
4 |
|
18855 |
atcoder#ABC257F
[ABC257F] Teleporter Setting
|
1 / 1 |
4 |
|
18856 |
atcoder#ABC257G
[ABC257G] Prefix Concatenation
|
1 / 3 |
5 |
|
18857 |
atcoder#ABC257H
[ABC257Ex] Dice Sum 2
|
1 / 1 |
7 |
|
18858 |
atcoder#ABC258A
[ABC258A] When?
|
1 / 1 |
1 |
|
18859 |
atcoder#ABC258B
[ABC258B] Number Box
|
1 / 1 |
2 |
|
18860 |
atcoder#ABC258C
[ABC258C] Rotation
|
1 / 1 |
2 |
|
18861 |
atcoder#ABC258D
[ABC258D] Trophy
|
1 / 1 |
2 |
|
18862 |
atcoder#ABC258E
[ABC258E] Packing Potatoes
|
1 / 3 |
4 |
|
18863 |
atcoder#ABC258F
[ABC258F] Main Street
|
1 / 1 |
5 |
|
18864 |
atcoder#ABC258G
[ABC258G] Triangle
|
1 / 1 |
3 |
|
18865 |
atcoder#ABC258H
[ABC258Ex] Odd Steps
|
1 / 1 |
6 |
|
18866 |
atcoder#ABC259A
[ABC259A] Growth Record
|
1 / 1 |
1 |
|
18867 |
atcoder#ABC259B
[ABC259B] Counterclockwise Rotation
|
1 / 1 |
1 |
|
18868 |
atcoder#ABC259C
[ABC259C] XX to XXX
|
1 / 1 |
2 |
|
18869 |
atcoder#ABC259D
[ABC259D] Circumferences
|
0 / 2 |
3 |
|
18870 |
atcoder#ABC259E
[ABC259E] LCM on Whiteboard
|
1 / 1 |
4 |
|
18871 |
atcoder#ABC259F
[ABC259F] Select Edges
|
1 / 1 |
5 |
|
18872 |
atcoder#ABC259G
[ABC259G] Grid Card Game
|
1 / 1 |
6 |
|
18873 |
atcoder#ABC259H
[ABC259Ex] Yet Another Path Counting
|
0 / 2 |
6 |