atcoder#AGC019C. [AGC019C] Fountain Walk
[AGC019C] Fountain Walk
Score : points
Problem Statement
In the city of Nevermore, there are streets and avenues, both numbered from to . All streets run straight from west to east, and all avenues run straight from south to north. The distance between neighboring streets and between neighboring avenues is exactly meters.
Every street intersects every avenue. Every intersection can be described by pair , where is avenue ID and is street ID.
There are fountains in the city, situated at intersections . Unlike normal intersections, there's a circle with radius meters centered at the intersection, and there are no road parts inside this circle.
The picture below shows an example of how a part of the city with roads and fountains may look like.
City governors don't like encountering more than one fountain while moving along the same road. Therefore, every street contains at most one fountain on it, as well as every avenue.
Citizens can move along streets, avenues and fountain perimeters. What is the shortest distance one needs to cover in order to get from intersection to intersection ?
Constraints
- for
- for
- Intersections and are different and don't contain fountains.
- All input values are integers.
Input
Input is given from Standard Input in the following format:
Output
Print the shortest possible distance one needs to cover in order to get from intersection to intersection , in meters. Your answer will be considered correct if its absolute or relative error doesn't exceed .
1 1 6 5
3
3 2
5 3
2 4
891.415926535897938
One possible shortest path is shown on the picture below. The path starts at the blue point, finishes at the purple point and follows along the red line.
3 5 6 4
3
3 2
5 3
2 4
400.000000000000000
4 2 2 2
3
3 2
5 3
2 4
211.415926535897938