|
7721 |
P1651D Nearest Excluded Points
|
0 / 0 |
(无) |
|
7720 |
P1651E Sum of Matchings
|
0 / 0 |
(无) |
|
7719 |
P1651F Tower Defense
|
0 / 0 |
(无) |
|
7738 |
P1654A Maximum Cake Tastiness
|
0 / 0 |
3 |
|
7737 |
P1654B Prefix Removals
|
0 / 0 |
3 |
|
7736 |
P1654C Alice and the Cake
|
0 / 0 |
4 |
|
7735 |
P1654D Potion Brewing Class
|
0 / 1 |
7 |
|
7734 |
P1654E Arithmetic Operations
|
1 / 1 |
8 |
|
7733 |
P1654F Minimal String Xoration
|
0 / 0 |
10 |
|
7732 |
P1654G Snowy Mountain
|
0 / 0 |
10 |
|
7731 |
P1654H Three Minimums
|
0 / 0 |
10 |
|
7753 |
P1656A Good Pairs
|
0 / 0 |
(无) |
|
7752 |
P1656B Subtract Operation
|
1 / 4 |
10 |
|
7751 |
P1656C Make Equal With Mod
|
0 / 0 |
(无) |
|
7750 |
P1656D K-good
|
0 / 0 |
(无) |
|
7749 |
P1656E Equal Tree Sums
|
0 / 0 |
(无) |
|
7748 |
P1656F Parametric MST
|
0 / 0 |
(无) |
|
7747 |
P1656G Cycle Palindrome
|
0 / 0 |
(无) |
|
7746 |
P1656H Equal LCM Subsets
|
0 / 3 |
10 |
|
7745 |
P1656I Neighbour Ordering
|
0 / 0 |
(无) |
|
7744 |
P1657A Integer Moves
|
0 / 0 |
(无) |
|
7743 |
P1657B XY Sequence
|
0 / 0 |
(无) |
|
7742 |
P1657C Bracket Sequence Deletion
|
1 / 2 |
10 |
|
7741 |
P1657D For Gamers
|
0 / 0 |
(无) |
|
7740 |
P1657E Star MST
|
0 / 0 |
(无) |
|
7739 |
P1657F Words on Tree
|
0 / 0 |
(无) |
|
7760 |
P1658A Marin and Photoshoot
|
0 / 0 |
(无) |
|
7759 |
P1658B Marin and Anti-coprime Permutation
|
0 / 0 |
(无) |
|
7758 |
P1658C Shinju and the Lost Permutation
|
0 / 0 |
(无) |
|
7757 |
P1658D1 388535 (Easy Version)
|
0 / 0 |
(无) |
|
7756 |
P1658D2 388535 (Hard Version)
|
0 / 0 |
(无) |
|
7755 |
P1658E Gojou and Matrix Game
|
1 / 1 |
10 |
|
7754 |
P1658F Juju and Binary String
|
0 / 0 |
(无) |
|
7804 |
P1659A Red Versus Blue
|
0 / 0 |
(无) |
|
7803 |
P1659B Bit Flipping
|
0 / 0 |
(无) |
|
7802 |
P1659C Line Empire
|
0 / 0 |
(无) |
|
7801 |
P1659D Reverse Sort Sum
|
0 / 0 |
(无) |
|
7800 |
P1659E AND-MEX Walk
|
0 / 0 |
(无) |
|
7799 |
P1659F Tree and Permutation Game
|
0 / 0 |
(无) |
|
7767 |
P1660A Vasya and Coins
|
0 / 0 |
(无) |
|
7766 |
P1660B Vlad and Candies
|
0 / 0 |
(无) |
|
7765 |
P1660C Get an Even String
|
0 / 0 |
(无) |
|
7764 |
P1660D Maximum Product Strikes Back
|
0 / 0 |
(无) |
|
7763 |
P1660E Matrix and Shifts
|
0 / 0 |
(无) |
|
7762 |
P1660F1 Promising String (easy version)
|
0 / 0 |
(无) |
|
7761 |
P1660F2 Promising String (hard version)
|
0 / 0 |
(无) |
|
7786 |
P1661A Array Balancing
|
1 / 1 |
10 |
|
7785 |
P1661B Getting Zero
|
2 / 19 |
9 |
|
7784 |
P1661C Water the Trees
|
0 / 1 |
10 |
|
7783 |
P1661D Progressions Covering
|
1 / 2 |
10 |