#P842A. Kirill And The Game

Kirill And The Game

Description

Kirill plays a new computer game. He came to the potion store where he can buy any potion. Each potion is characterized by two integers — amount of experience and cost. The efficiency of a potion is the ratio of the amount of experience to the cost. Efficiency may be a non-integer number.

For each two integer numbers a and b such that l ≤ a ≤ r and x ≤ b ≤ y there is a potion with experience a and cost b in the store (that is, there are (r - l + 1)·(y - x + 1) potions).

Kirill wants to buy a potion which has efficiency k. Will he be able to do this?

First string contains five integer numbers l, r, x, y, k (1 ≤ l ≤ r ≤ 107, 1 ≤ x ≤ y ≤ 107, 1 ≤ k ≤ 107).

Print "YES" without quotes if a potion with efficiency exactly k can be bought in the store and "NO" without quotes otherwise.

You can output each of the letters in any register.

Input

First string contains five integer numbers l, r, x, y, k (1 ≤ l ≤ r ≤ 107, 1 ≤ x ≤ y ≤ 107, 1 ≤ k ≤ 107).

Output

Print "YES" without quotes if a potion with efficiency exactly k can be bought in the store and "NO" without quotes otherwise.

You can output each of the letters in any register.

Samples

1 10 1 10 1

YES
1 5 6 10 1

NO